Gamification for Education: Using LexiPal to Foster Intrinsic and Extrinsic Learning Motivation of Students with Dyslexia

Dony Cahyono. Gamification for Education: Using LexiPal to Foster Intrinsic and Extrinsic Learning Motivation of Students with Dyslexia. In Proceedings of the 14th International Conference on Education Technology and Computers, ICETC 2022, Barcelona, Spain, October 28-30, 2022. pages 32-38, ACM, 2022. [doi]

Abstract

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