A study on the impact of gamification on students' behavior and performance through learning paths

Êrica Peters Do Carmo, Ana Carolina Tomé Klock, Elaine Harada Teixeira de Oliveira, Isabela Gasparini. A study on the impact of gamification on students' behavior and performance through learning paths. In 20th IEEE International Conference on Advanced Learning Technologies, ICALT 2020, Tartu, Estonia, July 6-9, 2020. pages 84-86, IEEE, 2020. [doi]

Abstract

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