Polona Caserman, Shule Liu, Stefan Göbel 0001. Full-Body Motion Recognition in Immersive- Virtual-Reality-Based Exergame. IEEE Trans. Comput. Intellig. and AI in Games, 14(2):243-252, 2022. [doi]
@article{CasermanLG22, title = {Full-Body Motion Recognition in Immersive- Virtual-Reality-Based Exergame}, author = {Polona Caserman and Shule Liu and Stefan Göbel 0001}, year = {2022}, doi = {10.1109/TG.2021.3064749}, url = {https://doi.org/10.1109/TG.2021.3064749}, researchr = {https://researchr.org/publication/CasermanLG22}, cites = {0}, citedby = {0}, journal = {IEEE Trans. Comput. Intellig. and AI in Games}, volume = {14}, number = {2}, pages = {243-252}, }