Spatial Average Pooling for Computer Go

Tristan Cazenave. Spatial Average Pooling for Computer Go. In Tristan Cazenave, Abdallah Saffidine, Nathan Sturtevant, editors, Computer Games - 7th Workshop, CGW 2018, Held in Conjunction with the 27th International Conference on Artificial Intelligence, IJCAI 2018, Stockholm, Sweden, July 13, 2018, Revised Selected Papers. Volume 1017 of Communications in Computer and Information Science, pages 119-126, Springer, 2018. [doi]

Abstract

Abstract is missing.