David Céspedes-Hernández, Jorge Luis Pérez-Medina, Juan Manuel González-Calleros, Francisco Álvarez Rodríguez, Jaime Muñoz Arteaga. SEGA-ARM: A Metamodel for the Design of Serious Games to Support Auditory Rehabilitation. In Pere Ponsa, Daniel Guasch, editors, Proceedings of the XVI International Conference on Human Computer Interaction, Interacción 2015, Vilanova i la Geltrú, Spain, September 7-9, 2015. ACM, 2015. [doi]
@inproceedings{Cespedes-Hernandez15, title = {SEGA-ARM: A Metamodel for the Design of Serious Games to Support Auditory Rehabilitation}, author = {David Céspedes-Hernández and Jorge Luis Pérez-Medina and Juan Manuel González-Calleros and Francisco Álvarez Rodríguez and Jaime Muñoz Arteaga}, year = {2015}, doi = {10.1145/2829875.2829877}, url = {http://doi.acm.org/10.1145/2829875.2829877}, researchr = {https://researchr.org/publication/Cespedes-Hernandez15}, cites = {0}, citedby = {0}, booktitle = {Proceedings of the XVI International Conference on Human Computer Interaction, Interacción 2015, Vilanova i la Geltrú, Spain, September 7-9, 2015}, editor = {Pere Ponsa and Daniel Guasch}, publisher = {ACM}, isbn = {978-1-4503-3463-1}, }