SEGA-ARM: A Metamodel for the Design of Serious Games to Support Auditory Rehabilitation

David Céspedes-Hernández, Jorge Luis Pérez-Medina, Juan Manuel González-Calleros, Francisco Álvarez Rodríguez, Jaime Muñoz Arteaga. SEGA-ARM: A Metamodel for the Design of Serious Games to Support Auditory Rehabilitation. In Pere Ponsa, Daniel Guasch, editors, Proceedings of the XVI International Conference on Human Computer Interaction, Interacción 2015, Vilanova i la Geltrú, Spain, September 7-9, 2015. ACM, 2015. [doi]