Real-Time Motion Generation Based on Marionette Metaphor Using Two Analog Joysticks

Koji Chadou, Yoshihiro Okada, Koichi Niijima. Real-Time Motion Generation Based on Marionette Metaphor Using Two Analog Joysticks. In Quasim H. Mehdi, Norman E. Gough, Stéphan Natkine, editors, 4th International Conference on Intelligent Games and Simulation (GAME-ON 2003), 19-21 November 2003, London, UK. pages 69, EUROSIS, 2003.

Abstract

Abstract is missing.