Automatic storytelling in comics: a case study on World of Warcraft

Chia-Jung Chan, Ruck Thawonmas, Kuan-Ta Chen. Automatic storytelling in comics: a case study on World of Warcraft. In Dan R. Olsen Jr., Richard B. Arthur, Ken Hinckley, Meredith Ringel Morris, Scott E. Hudson, Saul Greenberg, editors, Proceedings of the 27th International Conference on Human Factors in Computing Systems, CHI 2009, Extended Abstracts Volume, Boston, MA, USA, April 4-9, 2009. pages 3589-3594, ACM, 2009. [doi]

Abstract

Abstract is missing.