Keep the Ball Rolling: Designing Game-Based Tangible VR for Spatial Penetrative Thinking Ability

Jack Shen-Kuen Chang, Alison Doucette, Georgina Yeboah, Timothy N. Welsh, Michael Nitsche, Ali Mazalek. Keep the Ball Rolling: Designing Game-Based Tangible VR for Spatial Penetrative Thinking Ability. In Steve Harrison, Shaowen Bardzell, Carman Neustaedter, Deborah G. Tatar, editors, Proceedings of the 2019 on Designing Interactive Systems Conference, DIS 2019, San Diego, CA, USA, June 23-28, 2019. pages 215-226, ACM, 2019. [doi]

Abstract

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