Emphasizing the area of interest using real-time shaders

Jeffrey W. Chastine, Jeremy C. Brooks, Ying Zhu, G. Scott Owen, Robert W. Harrison, Irene T. Weber. Emphasizing the area of interest using real-time shaders. In Juan Buhler, editor, 32. International Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2005, Los Angeles, California, USA, July 31 - August 4, 2005, Posters. pages 124, ACM, 2005. [doi]

Abstract

Abstract is missing.