TagURit: a proximity-based game of tag using lumalive e-textile displays

Sylvia H. Cheng, Kibum Kim, Roel Vertegaal. TagURit: a proximity-based game of tag using lumalive e-textile displays. In Desney S. Tan, Saleema Amershi, Bo Begole, Wendy A. Kellogg, Manas Tungare, editors, Proceedings of the International Conference on Human Factors in Computing Systems, CHI 2011, Extended Abstracts Volume, Vancouver, BC, Canada, May 7-12, 2011. pages 1147-1152, ACM, 2011. [doi]

@inproceedings{ChengKV11,
  title = {TagURit: a proximity-based game of tag using lumalive e-textile displays},
  author = {Sylvia H. Cheng and Kibum Kim and Roel Vertegaal},
  year = {2011},
  doi = {10.1145/1979742.1979707},
  url = {http://doi.acm.org/10.1145/1979742.1979707},
  tags = {rule-based, tagging, e-science},
  researchr = {https://researchr.org/publication/ChengKV11},
  cites = {0},
  citedby = {0},
  pages = {1147-1152},
  booktitle = {Proceedings of the International Conference on Human Factors in Computing Systems, CHI 2011, Extended Abstracts Volume, Vancouver, BC, Canada, May 7-12, 2011},
  editor = {Desney S. Tan and Saleema Amershi and Bo Begole and Wendy A. Kellogg and Manas Tungare},
  publisher = {ACM},
  isbn = {978-1-4503-0268-5},
}