Dispensable, Tweakable, and Tangible Components: Supporting Socially Negotiated Gameplay

Gifford Cheung, Alison Lee, Kevin Cheng, Hae Jin Lee. Dispensable, Tweakable, and Tangible Components: Supporting Socially Negotiated Gameplay. Games Cult., 8(4):259-288, 2013. [doi]

Abstract

Abstract is missing.