Comparison of AI Techniques for Fighting Action Games - Genetic Algorithms/Neural Networks/Evolutionary Neural Networks

Byeong Heon Cho, Chang-Joon Park, Kwang-Ho Yang. Comparison of AI Techniques for Fighting Action Games - Genetic Algorithms/Neural Networks/Evolutionary Neural Networks. In Lizhuang Ma, Matthias Rauterberg, Ryohei Nakatsu, editors, Entertainment Computing - ICEC 2007, 6th International Conference, Shanghai, China, September 15-17, 2007, Proceedings. Volume 4740 of Lecture Notes in Computer Science, pages 55-65, Springer, 2007. [doi]

Abstract

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