Genetic Search Techniques for Line Play Generation in the Game of GO

Julian Churchill, Richard Cant, David Al-Dabass. Genetic Search Techniques for Line Play Generation in the Game of GO. In Quasim H. Mehdi, Norman E. Gough, Stéphan Natkine, editors, 4th International Conference on Intelligent Games and Simulation (GAME-ON 2003), 19-21 November 2003, London, UK. pages 233, EUROSIS, 2003.

@inproceedings{ChurchillCA03,
  title = {Genetic Search Techniques for Line Play Generation in the Game of GO},
  author = {Julian Churchill and Richard Cant and David Al-Dabass},
  year = {2003},
  tags = {search},
  researchr = {https://researchr.org/publication/ChurchillCA03},
  cites = {0},
  citedby = {0},
  pages = {233},
  booktitle = {4th International Conference on Intelligent Games and Simulation (GAME-ON 2003), 19-21 November 2003, London, UK},
  editor = {Quasim H. Mehdi and Norman E. Gough and Stéphan Natkine},
  publisher = {EUROSIS},
  isbn = {9-0773-8105-8},
}