RoboSTEAM - A Challenge Based Learning Approach for integrating STEAM and develop Computational Thinking

Miguel Á. Conde, Camino Fernández, Jonny Alves, María-João Ramos, Susana Celis-Tena, José Gonçalves 0001, José Lima 0001, Daniela Reimann, Ilkka Jormanainen, Francisco J. García-Peñalvo. RoboSTEAM - A Challenge Based Learning Approach for integrating STEAM and develop Computational Thinking. In Miguel Ángel Conde González, Francisco Jesús Rodríguez-Sedano, Camino Fernández Llamas, Francisco José García Peñalvo, editors, Proceedings of the Seventh International Conference on Technological Ecosystems for Enhancing Multiculturality, TEEM 2019, León Spain, October, 2019. pages 24-30, ACM, 2019. [doi]

@inproceedings{CondeFARC00RJG19,
  title = {RoboSTEAM - A Challenge Based Learning Approach for integrating STEAM and develop Computational Thinking},
  author = {Miguel Á. Conde and Camino Fernández and Jonny Alves and María-João Ramos and Susana Celis-Tena and José Gonçalves 0001 and José Lima 0001 and Daniela Reimann and Ilkka Jormanainen and Francisco J. García-Peñalvo},
  year = {2019},
  doi = {10.1145/3362789.3362893},
  url = {https://doi.org/10.1145/3362789.3362893},
  researchr = {https://researchr.org/publication/CondeFARC00RJG19},
  cites = {0},
  citedby = {0},
  pages = {24-30},
  booktitle = {Proceedings of the Seventh International Conference on Technological Ecosystems for Enhancing Multiculturality, TEEM 2019, León Spain, October, 2019},
  editor = {Miguel Ángel Conde González and Francisco Jesús Rodríguez-Sedano and Camino Fernández Llamas and Francisco José García Peñalvo},
  publisher = {ACM},
  isbn = {978-1-4503-7191-9},
}