RoboSTEAM - A Challenge Based Learning Approach for integrating STEAM and develop Computational Thinking

Miguel Á. Conde, Camino Fernández, Jonny Alves, María-João Ramos, Susana Celis-Tena, José Gonçalves 0001, José Lima 0001, Daniela Reimann, Ilkka Jormanainen, Francisco J. García-Peñalvo. RoboSTEAM - A Challenge Based Learning Approach for integrating STEAM and develop Computational Thinking. In Miguel Ángel Conde González, Francisco Jesús Rodríguez-Sedano, Camino Fernández Llamas, Francisco José García Peñalvo, editors, Proceedings of the Seventh International Conference on Technological Ecosystems for Enhancing Multiculturality, TEEM 2019, León Spain, October, 2019. pages 24-30, ACM, 2019. [doi]

Abstract

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