Teaching Students How to Make Games for Research-Creation/Meaningful Impact: (Is Hard)

Mia Consalvo, Andrew M. Phelps. Teaching Students How to Make Games for Research-Creation/Meaningful Impact: (Is Hard). In Georgios N. Yannakakis, Antonios Liapis, Penny Kyburz, Vanessa Volz, Foaad Khosmood, Phil Lopes, editors, FDG '20: International Conference on the Foundations of Digital Games, Bugibba, Malta, September 15-18, 2020. ACM, 2020. [doi]

Abstract

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