An Analysis of a Gamification Application for Teaching and Learning Knowledge Management under the Qualitative and Affective Computing Contexts

Igor Ernesto Ferreira Costa, Antonilson da Silva Alcantara, Elisiane Monteiro Soares, Raimundo ViƩgas Junior, Elziane Monteiro Soares, Emanuel Amoras Rodrigues, Sandro Ronaldo Bezerra Oliveira. An Analysis of a Gamification Application for Teaching and Learning Knowledge Management under the Qualitative and Affective Computing Contexts. In IEEE Frontiers in Education Conference, FIE 2023, College Station, TX, USA, October 18-21, 2023. pages 1-9, IEEE, 2023. [doi]

Abstract

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