Aggregate G-buffer anti-aliasing

Cyril Crassin, Morgan McGuire, Kayvon Fatahalian, Aaron E. Lefohn. Aggregate G-buffer anti-aliasing. In John Keyser, Pedro V. Sander, Kartic Subr, Li-Yi Wei, editors, Proceedings of the 19th Symposium on Interactive 3D Graphics and Games, San Francisco, CA, USA, February 27 - March 01, 2015. pages 109-119, ACM, 2015. [doi]

Authors

Cyril Crassin

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Morgan McGuire

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Kayvon Fatahalian

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Aaron E. Lefohn

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