An Analysis of Fitness Landscape in the Evolution Social Structures for Computer Games

Alan Cunningham, Colm O Riordan. An Analysis of Fitness Landscape in the Evolution Social Structures for Computer Games. In Vicente J. Botti, Antonio Barella, Carlos Carrascosa, editors, GAMEON 2008, (Covers Game Methodology, Game Graphics, AI Behaviour, Game AI Analysis, AI Programming, Neural Networks and Agent Based Simulation, Team Building, Education and Social Networks), November 17-19, 2008, UPV, Valencia, Spain. pages 61-68, EUROSIS, 2008.

Abstract

Abstract is missing.