The triangle processor and normal vector shader: a VLSI system for high performance graphics

Michael Deering, Stephanie Winner, Bic Schediwy, Chris Duffy, Neil Hunt. The triangle processor and normal vector shader: a VLSI system for high performance graphics. In Richard J. Beach, editor, Proceedings of the 15st Annual Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 1988. pages 21-30, ACM, 1988. [doi]

Abstract

Abstract is missing.