User Experience Design for Inexperienced Gamers: GAP - Game Approachability Principles

Heather Desurvire, Charlotte Wiberg. User Experience Design for Inexperienced Gamers: GAP - Game Approachability Principles. In Regina Bernhaupt, editor, Evaluating User Experience in Games - Concepts and Methods. Human-Computer Interaction Series, pages 131-147, Springer, 2010. [doi]

Authors

Heather Desurvire

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Charlotte Wiberg

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