A Point-Based and Image-Based Multi-Pass Rendering Technique for Visualizing Massive 3D Point Clouds in VR Environments

Sören Discher, Leon Masopust, Sebastian Schulz, Rico Richter, Jürgen Döllner. A Point-Based and Image-Based Multi-Pass Rendering Technique for Visualizing Massive 3D Point Clouds in VR Environments. Journal of WSCG, 26(2), 2018. [doi]

Authors

Sören Discher

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Leon Masopust

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Sebastian Schulz

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Rico Richter

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Jürgen Döllner

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