Sören Discher, Leon Masopust, Sebastian Schulz, Rico Richter, Jürgen Döllner. A Point-Based and Image-Based Multi-Pass Rendering Technique for Visualizing Massive 3D Point Clouds in VR Environments. Journal of WSCG, 26(2), 2018. [doi]
@article{DischerMSRD18, title = {A Point-Based and Image-Based Multi-Pass Rendering Technique for Visualizing Massive 3D Point Clouds in VR Environments}, author = {Sören Discher and Leon Masopust and Sebastian Schulz and Rico Richter and Jürgen Döllner}, year = {2018}, doi = {10.24132/jwscg.2018.26.2.2}, url = {https://doi.org/10.24132/jwscg.2018.26.2.2}, researchr = {https://researchr.org/publication/DischerMSRD18}, cites = {0}, citedby = {0}, journal = {Journal of WSCG}, volume = {26}, number = {2}, }