Pau Estalella, Ignacio Martín, George Drettakis, Dani Tost. A GPU-driven Algorithm for Accurate Interactive Reflections on Curved Objects. In Tomas Akenine-Möller, Wolfgang Heidrich, editors, Proceedings of the Eurographics Symposium on Rendering Techniques, Nicosia, Cyprus, 2006. pages 313-318, Eurographics Association, 2006. [doi]
@inproceedings{EstalellaMDT06, title = {A GPU-driven Algorithm for Accurate Interactive Reflections on Curved Objects}, author = {Pau Estalella and Ignacio Martín and George Drettakis and Dani Tost}, year = {2006}, doi = {10.2312/EGWR/EGSR06/313-318}, url = {http://dx.doi.org/10.2312/EGWR/EGSR06/313-318}, tags = {reflection}, researchr = {https://researchr.org/publication/EstalellaMDT06}, cites = {0}, citedby = {0}, pages = {313-318}, booktitle = {Proceedings of the Eurographics Symposium on Rendering Techniques, Nicosia, Cyprus, 2006}, editor = {Tomas Akenine-Möller and Wolfgang Heidrich}, publisher = {Eurographics Association}, isbn = {3-905673-35-5}, }