Pau Estalella, Ignacio MartÃn, George Drettakis, Dani Tost. A GPU-driven Algorithm for Accurate Interactive Reflections on Curved Objects. In Tomas Akenine-Möller, Wolfgang Heidrich, editors, Proceedings of the Eurographics Symposium on Rendering Techniques, Nicosia, Cyprus, 2006. pages 313-318, Eurographics Association, 2006. [doi]
Abstract is missing.