Rethinking Serious Games Design in the Age of COVID-19: Setting the Focus on Wicked Problems

Carlo Fabricatore, Dimitar Gyaurov, Ximena López. Rethinking Serious Games Design in the Age of COVID-19: Setting the Focus on Wicked Problems. In Minhua Ma, Bobbie Fletcher, Stefan Göbel 0001, Jannicke Baalsrud Hauge, Tim Marsh, editors, Serious Games - Joint International Conference, JCSG 2020, Stoke-on-Trent, UK, November 19-20, 2020, Proceedings. Volume 12434 of Lecture Notes in Computer Science, pages 243-259, Springer, 2020. [doi]

Abstract

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