The Design and Performance of a Receiver Initiated Event Delivery Synchronization Service for Interactive Multiplayer Games

Stefano Ferretti, Marco Roccetti. The Design and Performance of a Receiver Initiated Event Delivery Synchronization Service for Interactive Multiplayer Games. In Quasim H. Mehdi, Norman E. Gough, Stéphan Natkine, editors, 4th International Conference on Intelligent Games and Simulation (GAME-ON 2003), 19-21 November 2003, London, UK. pages 211, EUROSIS, 2003.

Abstract

Abstract is missing.