Using videogames to improve molecular graphics tools

Zachary Fitz-Walter, Seán I. O'Donoghue, Benedetta Frida Baldi, James M. Hogan, Daniel M. Johnson 0001, Margot Brereton. Using videogames to improve molecular graphics tools. In Henry B.-L. Duh, Christopher Lueg, Mark Billinghurst, Weidong Huang 0001, editors, Proceedings of the 28th Australian Conference on Computer-Human Interaction, OzCHI 2016, Launceston, Tasmania, Australia, November 29 - December 2, 2016. pages 646-648, ACM, 2016. [doi]

Abstract

Abstract is missing.