How Game Engines Can Inspire EDA Tools Development: A use case for an open-source physical design library

Tiago Fontana, Renan Netto, Vinicius S. Livramento, Chrystian Guth, Sheiny Almeida, Laércio Lima Pilla, José Luís Güntzel. How Game Engines Can Inspire EDA Tools Development: A use case for an open-source physical design library. In Mustafa Ozdal, Chris Chu, editors, Proceedings of the 2017 ACM on International Symposium on Physical Design, ISDP 2017, Portland, OR, USA, March 19-22, 2017. pages 25-31, ACM, 2017. [doi]

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