Need satisfaction, passion and wellbeing effects of videogame play prior to and during the COVID-19 pandemic

Jessica Formosa, Daniel Johnson 0001, Selen Türkay, Regan L. Mandryk. Need satisfaction, passion and wellbeing effects of videogame play prior to and during the COVID-19 pandemic. Computers in Human Behavior, 131:107232, 2022. [doi]

Abstract

Abstract is missing.