Immersive Virtual Reality for Teaching Problem Solving in Networking

Dennis C. Frezzo, Muffie Wiebe Waterman. Immersive Virtual Reality for Teaching Problem Solving in Networking. In Hiroyuki Mitsuhara, Yoshiko Goda, Yutato Ohashi, Ma. Mercedes T. Rodrigo, Jun Shen 0001, Neelakantam Venkatarayalu, Gary Wong, Masanori Yamada, Chi-Un Lei, editors, IEEE International Conference on Teaching, Assessment, and Learning for Engineering, TALE 2020, Takamatsu, Japan, December 8-11, 2020. pages 968-971, IEEE, 2020. [doi]

Abstract

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