Mesh Animation Compression using Skinning and Multi-chart Displacement Texture

Andrej Fúsek, Adam Riecický, Martin Stuchlík, Martin Madaras. Mesh Animation Compression using Skinning and Multi-chart Displacement Texture. In A. Augusto de Sousa, Vlastimil Havran, José Braz, Kadi Bouatouch, editors, Proceedings of the 16th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications, VISIGRAPP 2021, Volume 1: GRAPP, Online Streaming, February 8-10, 2021. pages 201-208, SCITEPRESS, 2021. [doi]

Abstract

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