Gamification Experience with Scratch in Teaching Programming in a Vocational Training Classroom

Antonio García-Gutierrez, Raquel Hijón-Neira. Gamification Experience with Scratch in Teaching Programming in a Vocational Training Classroom. In Antonio Balderas, Antonio José Mendes, Juan Manuel Dodero, editors, Proceedings of the 22th International Symposium on Computers in Education, On-line, November 9-13, 2020. Volume 2733 of CEUR Workshop Proceedings, CEUR-WS.org, 2020. [doi]

Abstract

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