Computer games as motivation for design patterns

Paul V. Gestwicki. Computer games as motivation for design patterns. In Ingrid Russell, Susan M. Haller, J. D. Dougherty, Susan H. Rodger, editors, Proceedings of the 38th SIGCSE Technical Symposium on Computer Science Education, SIGCSE 2007, Covington, Kentucky, USA, March 7-11, 2007. pages 233-237, ACM, 2007. [doi]

Abstract

Abstract is missing.