Video Game Mise-En-Scene Remediation of Cinematic Codes in Video Games

Ivan Girina. Video Game Mise-En-Scene Remediation of Cinematic Codes in Video Games. In Hartmut Koenitz, Tonguc Ibrahim Sezen, Gabriele Ferri, Mads Haahr, Digdem Sezen, Güven Catak, editors, Interactive Storytelling - 6th International Conference, ICIDS 2013, Istanbul, Turkey, November 6-9, 2013, Proceedings. Volume 8230 of Lecture Notes in Computer Science, pages 45-54, Springer, 2013. [doi]

Abstract

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