Real-Time Marching Cubes on the Vertex Shader

Frank Goetz, Theodor Junklewitz, Gitta Domik. Real-Time Marching Cubes on the Vertex Shader. In John Dingliana, Fabio Ganovelli, editors, Eurographics 2005 - Short Presentations, Dublin, Ireland, August 29 - September 2, 2005. pages 5-8, Eurographics Association, 2005. [doi]

@inproceedings{GoetzJD05,
  title = {Real-Time Marching Cubes on the Vertex Shader},
  author = {Frank Goetz and Theodor Junklewitz and Gitta Domik},
  year = {2005},
  doi = {10.2312/egs.20051010},
  url = {http://dx.doi.org/10.2312/egs.20051010},
  researchr = {https://researchr.org/publication/GoetzJD05},
  cites = {0},
  citedby = {0},
  pages = {5-8},
  booktitle = {Eurographics 2005 - Short Presentations, Dublin, Ireland, August 29 - September 2, 2005},
  editor = {John Dingliana and Fabio Ganovelli},
  publisher = {Eurographics Association},
}