Real-Time Marching Cubes on the Vertex Shader

Frank Goetz, Theodor Junklewitz, Gitta Domik. Real-Time Marching Cubes on the Vertex Shader. In John Dingliana, Fabio Ganovelli, editors, Eurographics 2005 - Short Presentations, Dublin, Ireland, August 29 - September 2, 2005. pages 5-8, Eurographics Association, 2005. [doi]

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