Is Gamification Effortful? A Study in the Crowdsourcing Context

Dion Hoe-Lian Goh, Yi Dan, Tiantian Huang, Mengtian Zhang, Chei Sian Lee. Is Gamification Effortful? A Study in the Crowdsourcing Context. In Information: Equity, Diversity, Inclusion, Justice, and Relevance - Proceedings of the 84th ASIS&T Annual Meeting, ASIST 2021, Salt Lake City, UT, USA, October 30 - November 2, 2021. Volume 58 of Proc. Assoc. Inf. Sci. Technol., pages 725-727, Wiley, 2021. [doi]

Abstract

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