Two Level Control of Non-Player Characters for Navigation in 3D Games Scenes: A Deep Reinforcement Learning Approach

Gilzamir Gomes, Creto Augusto Vidal, Joaquim B. Cavalcante Neto, Yuri Lenon Barbosa Nogueira. Two Level Control of Non-Player Characters for Navigation in 3D Games Scenes: A Deep Reinforcement Learning Approach. In 20th Brazilian Symposium on Computer Games and Digital Entertainment, SBGames 2021, Gramado, Brazil, October 18-21, 2021. pages 182-190, IEEE, 2021. [doi]

Abstract

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