Exploring the use of a gamification platform to support students with dyslexia

Daniel Gooch, Asimina Vasalou, Laura Benton. Exploring the use of a gamification platform to support students with dyslexia. In 6th International Conference on Information, Intelligence, Systems and Applications, IISA 2015, Corfu, Greece, July 6-8, 2015. pages 1-6, IEEE, 2015. [doi]

Abstract

Abstract is missing.