Analyzing Video Game Design Elements in Mental Health Interventions

Naïma Gradi, Jan L. Plass, Daphne Bavelier. Analyzing Video Game Design Elements in Mental Health Interventions. In André Thomas 0002, Michelle Meyer, Markus Zank, editors, Serious Games - 11th Joint International Conference, JCSG 2025, Lucerne, Switzerland, December 4-5, 2025, Proceedings. Volume 16243 of Lecture Notes in Computer Science, pages 174-181, Springer, 2025. [doi]

@inproceedings{GradiPB25,
  title = {Analyzing Video Game Design Elements in Mental Health Interventions},
  author = {Naïma Gradi and Jan L. Plass and Daphne Bavelier},
  year = {2025},
  doi = {10.1007/978-3-032-10518-9_15},
  url = {https://doi.org/10.1007/978-3-032-10518-9_15},
  researchr = {https://researchr.org/publication/GradiPB25},
  cites = {0},
  citedby = {0},
  pages = {174-181},
  booktitle = {Serious Games - 11th Joint International Conference, JCSG 2025, Lucerne, Switzerland, December 4-5, 2025, Proceedings},
  editor = {André Thomas 0002 and Michelle Meyer and Markus Zank},
  volume = {16243},
  series = {Lecture Notes in Computer Science},
  publisher = {Springer},
  isbn = {978-3-032-10518-9},
}