Ilija Hadzic, Martin D. Carroll, Hans C. Woithe. Low-Level Frame-Buffer Scraping for GPUs in the Cloud. In IEEE International Symposium on Multimedia, ISM 2016, San Jose, CA, USA, December 11-13, 2016. pages 529-532, IEEE, 2016. [doi]
@inproceedings{HadzicCW16, title = {Low-Level Frame-Buffer Scraping for GPUs in the Cloud}, author = {Ilija Hadzic and Martin D. Carroll and Hans C. Woithe}, year = {2016}, doi = {10.1109/ISM.2016.0116}, url = {http://doi.ieeecomputersociety.org/10.1109/ISM.2016.0116}, researchr = {https://researchr.org/publication/HadzicCW16}, cites = {0}, citedby = {0}, pages = {529-532}, booktitle = {IEEE International Symposium on Multimedia, ISM 2016, San Jose, CA, USA, December 11-13, 2016}, publisher = {IEEE}, isbn = {978-1-5090-4571-6}, }