Edutainment & Engagement at Exhibitions: A Case Study of Gamification in the Historic Hammaburg Model

Steffen Haesler, Karen Obernesser, Tino Raupp, Christoph Jahnke, Jonathan Stapf, Julia Bräker, Paul Lubos, Gerd Bruder, Frank Steinicke. Edutainment & Engagement at Exhibitions: A Case Study of Gamification in the Historic Hammaburg Model. In Wolfgang Prinz, Jan O. Borchers, Matthias Jarke, editors, Mensch und Computer 2016 - Tagungsband, Aachen, Germany, September 4-7, 2016. Gesellschaft für Informatik e.V., 2016. [doi]

Abstract

Abstract is missing.