Introducing digital game-based learning in MOOCs: What do the learners want and need?

Christiane Hagedorn, Jan Renz, Christoph Meinel. Introducing digital game-based learning in MOOCs: What do the learners want and need?. In 2017 IEEE Global Engineering Education Conference, EDUCON 2017, Athens, Greece, April 25-28, 2017. pages 1101-1110, IEEE, 2017. [doi]

Authors

Christiane Hagedorn

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Jan Renz

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Christoph Meinel

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