Christiane Hagedorn, Jan Renz, Christoph Meinel. Introducing digital game-based learning in MOOCs: What do the learners want and need?. In 2017 IEEE Global Engineering Education Conference, EDUCON 2017, Athens, Greece, April 25-28, 2017. pages 1101-1110, IEEE, 2017. [doi]
@inproceedings{HagedornRM17, title = {Introducing digital game-based learning in MOOCs: What do the learners want and need?}, author = {Christiane Hagedorn and Jan Renz and Christoph Meinel}, year = {2017}, doi = {10.1109/EDUCON.2017.7942987}, url = {https://doi.org/10.1109/EDUCON.2017.7942987}, researchr = {https://researchr.org/publication/HagedornRM17}, cites = {0}, citedby = {0}, pages = {1101-1110}, booktitle = {2017 IEEE Global Engineering Education Conference, EDUCON 2017, Athens, Greece, April 25-28, 2017}, publisher = {IEEE}, isbn = {978-1-5090-5467-1}, }