iHEARu-PLAY: Introducing a game for crowdsourced data collection for affective computing

Simone Hantke, Florian Eyben, Tobias Appel, Björn W. Schuller. iHEARu-PLAY: Introducing a game for crowdsourced data collection for affective computing. In 2015 International Conference on Affective Computing and Intelligent Interaction, ACII 2015, Xi'an, China, September 21-24, 2015. pages 891-897, IEEE Computer Society, 2015. [doi]

Authors

Simone Hantke

This author has not been identified. Look up 'Simone Hantke' in Google

Florian Eyben

This author has not been identified. Look up 'Florian Eyben' in Google

Tobias Appel

This author has not been identified. Look up 'Tobias Appel' in Google

Björn W. Schuller

This author has not been identified. Look up 'Björn W. Schuller' in Google