iHEARu-PLAY: Introducing a game for crowdsourced data collection for affective computing

Simone Hantke, Florian Eyben, Tobias Appel, Björn W. Schuller. iHEARu-PLAY: Introducing a game for crowdsourced data collection for affective computing. In 2015 International Conference on Affective Computing and Intelligent Interaction, ACII 2015, Xi'an, China, September 21-24, 2015. pages 891-897, IEEE Computer Society, 2015. [doi]

Abstract

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