Naoki Hashimoto, Yoshihiko Ishida, Makoto Sato. A Game Engine-based Multi-Projection Virtual Environment with System-Level Synchronization. In Eric Kjems, Roland Blach, editors, Proceedings of the 9th Int. Workshop on Immersive Projection Technology, 11th Eurographics Workshop on Virtual Environments, IPT/EGVE 2005, Aalborg, Denmark, 2005. pages 69-78, Eurographics Association, 2005. [doi]
@inproceedings{HashimotoIS05, title = {A Game Engine-based Multi-Projection Virtual Environment with System-Level Synchronization}, author = {Naoki Hashimoto and Yoshihiko Ishida and Makoto Sato}, year = {2005}, doi = {10.2312/EGVE/IPT_EGVE2005/069-078}, url = {http://dx.doi.org/10.2312/EGVE/IPT_EGVE2005/069-078}, tags = {rule-based, synchronization, meta-model, Meta-Environment, meta-objects}, researchr = {https://researchr.org/publication/HashimotoIS05}, cites = {0}, citedby = {0}, pages = {69-78}, booktitle = {Proceedings of the 9th Int. Workshop on Immersive Projection Technology, 11th Eurographics Workshop on Virtual Environments, IPT/EGVE 2005, Aalborg, Denmark, 2005}, editor = {Eric Kjems and Roland Blach}, publisher = {Eurographics Association}, isbn = {3-905673-21-5}, }