Wolfgang Heidrich, Philipp Slusallek, Hans-Peter Seidel. Sampling procedural shaders using affine arithmetic. In Lynn Pocock, Rick Hopkins, David S. Ebert, Judith Crow, editors, ACM SIGGRAPH 97 Visual Proceedings: The art and interdisciplinary programs of SIGGRAPH '97, Los Angeles, California, USA, August 3-8, 1997. pages 190, ACM, 1997. [doi]
@inproceedings{HeidrichSS97-0, title = {Sampling procedural shaders using affine arithmetic}, author = {Wolfgang Heidrich and Philipp Slusallek and Hans-Peter Seidel}, year = {1997}, doi = {10.1145/259081.259277}, url = {http://doi.acm.org/10.1145/259081.259277}, researchr = {https://researchr.org/publication/HeidrichSS97-0}, cites = {0}, citedby = {0}, pages = {190}, booktitle = {ACM SIGGRAPH 97 Visual Proceedings: The art and interdisciplinary programs of SIGGRAPH '97, Los Angeles, California, USA, August 3-8, 1997}, editor = {Lynn Pocock and Rick Hopkins and David S. Ebert and Judith Crow}, publisher = {ACM}, isbn = {0-89791-921-1}, }